Template:Permanent Injuries: Difference between revisions
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To reflect this, the DIS system determines the aftermath of combat. Outcomes range from temporary injuries to permanent traits to death. The goal is tension and consequence. | To reflect this, the DIS system determines the aftermath of combat. Outcomes range from temporary injuries to permanent traits to death. The goal is tension and consequence. | ||
=== Injuries === | |||
{| class="wikitable sortable" | |||
|+ | |||
! Injury Type !! Modifiers | |||
|- | |||
| Healthy || No Modifiers | |||
|- | |||
| Lightly Injured || -1 Modifier to All Rolls | |||
|- | |||
| Injured || -2 Modifier to All Rolls | |||
|- | |||
| Heavily Injured || -3 Modifier to All Rolls | |||
|} | |||
There are two primary rolls: | There are two primary rolls: | ||
Revision as of 16:36, 25 September 2025
This template renders the Permanent Injuries tab content with anchors for intra-page links:
