Motel: Difference between revisions

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! colspan="2" style="text-align:center; font-size:110%; background:#eaecf0" | '''Server Rules'''
! colspan="2" style="text-align:center; font-size:110%; background:#eaecf0" | '''Motel'''
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== 🗺️ 1.0 Play Area ==
# New Albany (Jersey) is the primary play area, except during expeditions and staff-hosted events.
# Louisville (New York) is a high-risk, high-reward zone and requires staff oversight for proper portrayal.
# Players found in LV outside approved expeditions are subject to character kill (CK).
== 🏠 2.0 Safehouse Rules ==
# Each player may claim '''one''' safehouse.
# Size must be reasonable for the occupants and restricted to '''residential''' areas.
# To claim outside the QZ, open a ticket.
# Claiming disables loot respawn for that location. Solos and small groups should choose accordingly. If you cannot feasibly defend and use the space, do not claim it.
# Unrealistic constructions (floating bases, excessive fortifications) are prohibited and may be removed.
# Doors and gates are considered RP-locked unless you have explicit permission to enter.
# If protections expire, the safehouse is free to loot. Players inactive 10+ IRL days should notify staff to avoid loss.
# Raiding or stealing from a safehouse requires a ticket and staff oversight.
# Fenced or gated areas must remain reasonable. Excessive land claims will be restricted.
# Safehouse size scales with number of occupants.
# A player can be an occupant of only one safehouse and counts toward size for that claim only.
# Inside the Q.Z. there are no mechanical safehouses. To claim a building, install a keypad on the main door and leave a TTRP marker.
=== 2.1 Theft from Within ===
# Having safehouse permission does not grant blanket rights to take items without IC consequences.
# Theft from within requires a raid ticket unless the owner agrees.
# If you were not given explicit permission, open a ticket before proceeding.
== 🚙 3.0 Vehicle Claiming ==
# You may claim one vehicle via the claim system.
# Other vehicles are not protected from theft unless they sit inside a '''walled-in safehouse area'''.
# An unclaimed vehicle outside an otherwise protected area is free to steal or loot.
# You must determine claim status before acting. Right-click the vehicle to check.
# If you cannot right-click the vehicle, it is covered by safehouse protections and requires a raid ticket.
== 🔩 4.0 Dismantling Rules ==
Dismantling means disassembling, destroying, or taking furniture, appliances, flooring, and other map objects to level skills or furnish bases.
* Leveling skills through dismantling is '''not allowed'''. Use the '''Training''' tab in the crafting menu for progression.
* Players with no background in a skill (Levels 1–4) must learn from an IC instructor or develop via crafting.
'''Furniture & Appliances'''
* Small-scale furnishing is allowed — take a reasonable amount of TVs, stoves, and beds to decorate a home.
* Large safehouse furnishing requires a ticket. Staff can place items to keep distribution fair.
* Dismantling furniture to level skills is prohibited.
'''Restricted Items'''
* Loot-spawning containers (wardrobes, dressers, shelves, etc.) may not be removed. Open a ticket with RP justification and staff can provide a replacement.
* Carpets follow the same rules as building furnishings.
'''Structural Modifications'''
* You may destroy or dismantle walls, fences, gates, and doors only if they are part of '''your''' safehouse.
* To modify structures near your safehouse but outside its zone, open a ticket for staff approval.
== 🏴 5.0 Factions ==
# Groups large or organized enough become Factions.
# Outside the Q.Z., factions are capped at '''8 members'''. Beyond that, create a Settlement (see [[Settlements]]).
# Factions may request an OOC chat and an IC board on the server.
# Factions may request a custom role.
# Factions may post public info in '''🌆┃the-world'''.
# To request a faction, open a general ticket.
== Change log ==

Revision as of 13:39, 27 September 2025

Motel

Rules overview

Status Active
Applies to All players
Effective 2025-09-23
Owner User:YourName
Contact Talk:Motel