Bestiary
All Artwork on this page created by the highly talented Cyan/Dancan (Armen Travers) of our staff team, and aloafofbreads (Myrtle Fowel). Check out her Instagram here.
The following is a list of publicly available information, dispensed either as warning flyers from the WSC. Or collected, tribal knowledge your characters would know from spoken experiences and encounters.
Technical Name: Monocepheus

Colloquials: Shifting Giant, Droopy
The Monocepheus is an incredibly dangerous (and thankfully rare) extension of the Flesh. Extended observation leads WSC to believe that it lacks the intelligence other extensions show. Roughly 8 to 9 feet tall, unknown but significant weight. It shifts its form to fit the moment - tendrils, clubbed arms, etc.
IT IS HIGHLY ADVISED TO DISENGAGE FROM A MONOCEPHEUS. THEY WILL ATTEMPT TO SWALLOW HUMANS WHEN POSSIBLE. THE USE OF FIREARMS TO DISPATCH A MONOCEPHEUS IS HIGHLY ADVISED.
Technical Name: Unknown

Colloquials: Tendrilspawn, Evil Arms
The Tendrilspawn ranges from 5' to 6' tall. It does not have the armor that other Flesh extensions have shown. Its tendrils have been noted to extend out anywhere from 6' to 10'; for this reason, it is advised to use firearms to dispatch a Tendrilspawn, as the range of its tentacles exceeds the majority of weapons in melee.
Its movements are erratic and difficult to guess. It is highly aggressive, and will attempt to crush humans to death in its tendrils. A solid blow to the head has been noted to kill it, however, this is not the advised method of dealing with this Flesh extension.
Technical Name: Vermisomorph

Colloquials: Drop Panda, Droppah, Worm
The Vermisomorph is approximately 3' in length when coiled up; its length may range from 12' to 15' when digesting a human.
Vermisomorphs are most dangerous in an ambush setting. An unknown glue-like substance is exuded from its skin, allowing it to attach itself to ceilings and the like. When a human passes beneath, it will attempt to drop atop them. It will attempt to strangle them with its tendrils before swallowing them whole.
Vermisomorphs are easily dispatched outside of its preferred attacking method. It is advised to avoid dimly lit areas, and to keep an eye on ceilings whenever entering a building.
Technical Name: Unknown

Colloquials: Frogman, Shitspitter, 'Snotty Little Mutant'
Little field research is known about this specimen. Often standing anywhere from 7' to 8' in height.
A tall but surprisingly agile and evasive creature. Keeps to high ground and cover-- to avoid being spotted or easily dispatched by players. Stalks and only attacks when it feels safe enough to do so. Has been seen excreting a sticky, viscous liquid that has an extremely volatile reaction to anything it comes in contact with. Potentially an extremely reactive acid.
Technical Name: Unknown

Colloquials: Facehugger, little freaks.
Specimens of this mutation are encountered with alarming frequency and display some of the most advanced ecological behavior observed among flesh-forms to date. Typical individuals stand no taller than two feet, their bodies compact and low to the ground. However, multiple unverified sightings describe elongated variants reaching the height of a full-grown adult male, their forms stretched and warped beyond the more commonly spotted variants.
Field spottings and reports have been catalogued of 'nests' and 'spawning dens' of these creatures, though these claims have not been validated by experts. They've been spotted pulling and dragging much larger creatures and individual prey away from their hunting grounds and into dens, caves, and other locations. The prevailing assumption is the harvesting of biomass, either for sustenance or incorporation into some broader biological process.
They can often be seen attacking in swarms or packs, though individuals have been reported scouting or stalking and keeping 'tabs' on prey targets. Potentially for larger or other flesh-forms. They rarely attack groups if outnumbered, but have been known to attack exposed or isolated individuals.
